Development

The development for any of the following projects is determined by two criteria: demand and patronage. If someone wishes to be a patron for a various project, that project will be my exclusive focus until completion.

Projects for Patrons:

  • None as of April 2008

Projects currently under development:

  • Mnemosyne
  • Extended Action! has been changed to the Mnemosyne System. This will serve as the base for RPG projects, including Lenga.

  • MUSE
  • The MUSE system is a ten page, self-contained streamlined version of the Mnemosyne System for instant gaming fun. Available in Beta now!

  • Lenga
  • Lenga is an ongoing project for a fantasy setting. This sourcebook will be system agnostic at first, and then translated for MUSE, Mnemosyne, OSRIC, Microlite 20, and the Pathfinder RPG.

  • Knock
  • A card game based on craits. It offers a few twists on the old favorite, as well as expansion cards to customize the game to your tastes. Also discovered the Guild of Blades folks offering cards to be printed on demand. Deck should be ordered May 2008.

Projects in various stages of development
Mnemosyne System

  • Voidships

Projects that are suspended indefinitely
RPG

  • D6 MOD7

Card Games

  • Dvorak based games
  • Mavinian Playing Cards and Games
  • Standard Playing Card Games

Board Games

  • Roman Chess / Hesberian Chess - about 90% complete
  • Chess with Different Armies Computation - about 40% complete
  • Tactique - about 85% complete. Needs rules compilation
  • Greed - about 25% complete
  • Pro Football Action! - creating historical and current teams about 20% complete

Other Games

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About this blog

Sycarion Diversions hopes to be a different type of game company. Our mission isn’t unique, we want people to be entertained by playing games. What’s different is that we aren’t completely about selling games. The rules of all our games are free.


That’s right, the rules are free. In addition to that, any ideas on our blog are available with a few rights reserved. Basically, just say you got it here.


So how do we make money? Since we are in the business of selling entertainment, any money we make comes from providing conveniences to our customers, time with game creators, merchandise, and patronage. Basically, we sell dice, pre-made game boards, pre-printed rules (like a hard-cover edition or paperback), t-shirts, etc.


The rest of the story can be found here.